XP X-Plane 12

The 12.1.4 beta period is ending and is now pushed as a public release.
**YOU NO LONGER NEED TO BE SUBSCRIBED TO THE BETA! **


As usual thank you all for the reports and feedback. The team has had fun watching you try out the lessons, fall in love with the physics-based camera, and take a few shots at Barra!
12.1.4 brings a variety of simulation enhancements for your flight experience!

Unless there is any emergency updates needed, that will conclude the 12.1.X series. It's been an absolute incredible run. Coming up next... 12.2.0!
 
The next update will be 12.2.0. This is a big one – we can’t wait to show what we’ve been cooking up .

Some of the features that we’re targeting:
✅ Dark Cockpits will be addressed in this update
✅ Broad Lighting Improvements
✅ Cloud Improvements
✅ Stability Improvements

Stay tuned for more information over the upcoming weeks! 🥳
 
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Welcome to the X-Plane 12.2.0 beta run! This major graphics-focused update brings a host of improvements, including a long-awaited dark-cockpit fix, a completely overhauled cloud rendering system, and new tonemapping for more realistic lighting. Atmospheric rendering has been enhanced for better sky colors and cloud shadows, while stability updates ensure smoother performance. Aircraft braking systems have been refined with new parking brake and chock options, and ATC has received critical fixes. Plus, airport-specific ground textures have been improved, and a fresh gateway scenery cut is now available. Dive in and explore the latest advancements!

⚠️ Please check/remove mods before using this beta!​

A default install is highly recommended

Existing mods and aircraft may adversely interfere with the rendering parameters of this update, specifically atmospheric value deviations, or mods that manipulate X-Plane’s cubemap.

Examples include VisualXP, RXP Enhancer Mod, various FlyWithLua Scripts, X-Crafts E-Jet Family 2.0 etc.



Release Date: April 3, 2025

Known Issues​

  • Sky Colors still require adjustments.

Fixes and Enhancements​

General​

  • Included an updated version of our Gateway Airport.
  • Fixed an issue where popups couldn’t be acknowledged when using Valve Index controllers in VR (XPD-16693).
  • Fixed an issue of the cloud rendering in the right eye when using VR (XPD-16712).

Graphics​

  • Fixed an issue in the cloud rendering where black holes were visible (XPD-16321).
  • Improved the interaction of skyscrapers with clouds (XPD-16689).
  • Improved the interaction of clouds with mountains (XPD-16699).

Scenery​

  • Fixed some minor issues with various landmarks.
 
"

Veuillez vérifier/supprimer les mods avant d'utiliser cette version bêta !​

ç'est quoi les "mods" ? pour le moment mon Xplane12 fonctionne trés bien , je ne vais pas installer cette nouvelle version qui me parait "dangereuse" !
 
Salut,
ce sont les add-on que tu as pu rajouter pas les avions avions , ni les scènes mais les cosmétiques , tout ce qui améliorent les nuages, les couleurs , la luminosité etc...et certain scripts Lua
ils recommandent d'installer cette version en ayant au préalable désinstallé ces plugins puis tu les remets un a un : rien de dangereux :cool:

RoRo
 
"

Veuillez vérifier/supprimer les mods avant d'utiliser cette version bêta !​

ç'est quoi les "mods" ? pour le moment mon Xplane12 fonctionne trés bien , je ne vais pas installer cette nouvelle version qui me parait "dangereuse" !
Salut !

mod = modification ...
C'est pareil pour toutes les bétas , rien de dangereux , ton simu n'explosera pas ! ;)
Téléchargé et installé ce matin chez moi
  • avec les mêmes réglages , environ 10/15 fps de mieux suivant les aéroports (42fps à LFPO RW07)
  • j'ai essayé sur une bonne douzaine d'aéroports avec météo preset ou réelle .
  • Tout le hardware fonctionne parfaitement . (comme d'habitude)
  • l'image est plus lumineuse et piquée (crisp)
Pour ceux qui n'ont pas de cockpit , il est parfaitement lisible quelque soit l'heure ...

Essai vol en fin d'après midi ou ce soir ...
 
Hello,
J’ai installé la bêta cet après-midi et j’ai fait un vol Toulouse-Barcelone sans problème. Départ en cold&dark. BetterPushBack a eu un peu de mal à décrocher le wagonnet (il a fallut que je bascule plusieurs fois le Park brake) sinon, version très sympa. Améliorations du visuel ( nuages, pistes, sol, etc…). Le ZIBO a parfaitement fonctionné ainsi que tous mes équipements overhead, after, MIP, throttle, FMC, pedestal.
Super!!!
 
Salut !
Après avoir vu le défaut hier à Nice-LFMN en réglant l'heure à la toute fin du crépuscule , il y avait un fort hallo (bloom) sur la droite du rw04R avec un rayon de lumière solaire au bas des nuages à l'horizon , je vais tester ces modifs demain avant que Laminar ne sorte la correction dans une prochaine version :

If anyone wants to play with the bloom datarefs here are what they do (...\XP12\Ressources\
  • `sim/private/controls/hdr/bloom1` Bloom intensity, default -8
  • `sim/private/controls/hdr/bloom_exponent` How "pointy" the bloom is, higher values mean stronger bloom at the core and weaker bloom at the edges, default 1.45
  • Be aware that increasing this also increases bloom intensity as a side effect, so you might want to reduce bloom1 to compensate for it
  • `sim/private/controls/hdr/bloom_lo` Bloom cutoff, I recommend setting this to 0.214 which is the 50% gray, default 0
  • `sim/private/controls/hdr/bloom_hi` Bloom full intensity point, I recommend setting this to 0.856, default 0.001
  1. Créer une fichier et coller les lignes ci dessus (avec NotePad++)
  2. sauver le fichier en le nommant par exemple Flood mod.lua
  3. déposer ce fichier dans le dossier Script de FlyWithLua
 
Dernière édition:
# Public Beta 12.2.0-b2 disponible

startle = surprendre - surprise - sursaut


**General**
- Added new background image.

**Scenery**
  • - Birds are no longer guaranteed to spawn at a nearby airport.
  • - Improved random placement of birds.
  • - All aircraft (user and AI) are now considered for startle behavior.
  • - Engine status and speed are considered when triggering a startle – e.g. birds will fly off when engines are started and an aircraft is near enough.
  • - Birds can now be startled while flying.
  • - Startled birds will try to move away from the perceived danger instead of fleeing in a random direction.
  • - Birds will maneuver much more abruptly when startled.

**Graphics Core Engine**
  • - Implemented various improvements.
  • - Fixed a crash when loading background textures (XPD-16762).
  • - Fixed location picker on Microsoft Windows in fullscreen mode (XPD-16626).
  • - Fixed various errors and improved logging.

**Graphics**
  • - Adjusted sky colors: Now significantly improved with more realistic colors
  • - Visibility depiction is now improved. Hazy conditions are depicted more accurately
  • - Improved performance when rebuilding environment maps.
  • - Fixed sun and moon rendering in VR for the right eye (XPD-16744).
  • - Fixed cloud rendering in VR for the right eye (XPD-16735).
  • - Fixed various errors.

**Avionics**
  • - X1000: Added a new dataref sim/cockpit2/electrical/display_screen_brightness to represent the ratio of screen brightness.
 
Dernière édition:
# Public Beta 12.2.0-b3 disponible



Release Date: April 17, 2025

Fixes and Enhancements​

General​

  • Refreshed aircraft selection grid after adding or removing favorites (XPD-16670).
  • Displayed a warning on Linux systems if WebKit cannot be loaded (XPD-16758).
  • Included art controls in safe mode startup to prevent unwanted modifications by plugins or scripts.
  • Starting a new flight no longer changes the fuel amount.
  • Added --aftermath support for AMD GPUs to gather more information in case of a crash.
  • Fixed a crash caused by the web server when disabled (XPD-16774).

ATC​

  • Fixed various crashes.
  • Updated ATC voice packs to AIRAC 2503.

Balloons​

  • Fixed broken terrain type and steepness check.
  • Improved airport-overflight detection reliability.
  • Corrected balloon speed calculation (was using the wrong wind value).
  • Fixed random placement zones not varying between flights.

Graphics​

  • Reduced color compression for yellows and reds to improve sunlight realism.
  • Recalibrated tonemapper to reduce green tint in specific lighting conditions.
  • Adjusted exposure and exposure fusion for better contrast handling between cockpit interior and exterior.

Weather​

  • Improved physics for icing and turbulence within clouds.
 
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Release Date: April 29, 2025

XP12.2.0 Beta 4

Fixes and Enhancements

Aircraft​

Cirrus SR22​

  • Removed the second “S” indicator on the ball compass (XPD-16827).

ATC​

  • Improved ATC course corrections during the early stages of an approach. These now use track rather than heading and trigger at 10 degrees instead of 5. They are disabled for procedure approaches.
  • Fixed an issue where the pushback buttons on the Ground Handling Window were not working anymore when pushback wasn’t requested via the ATC system (XPD-16816).

General​

  • Opening the IOS Windows will no longer reset the payload and fuel of the aircraft.
  • Fixed an issue when loading a customer aircraft (XPD-16767).
  • Enabled static aircraft on external visuals for airports loaded during a flight, such as the arrival to a new airport.
  • The airport location list will support filtering by local ID from now on (XPD-16830).
  • Improved the general logging. The new log rotation system is now disabled for Plane Maker and Airfoil Maker. Older log files are moved from the X-Plane root folder to a new folder called “Output/Log Archive”. Log file names will include the date/timestamp in the filename based on the last modified date/time.
  • Improved the error handling in our replay system.

Graphics Core Engine​

  • Fixed an incremental host memory leak with NVIDIA GPUs in system without ReBar.
  • Fixed an issue in the texture pager when using orthographic textures.

Graphics​

  • Increased the resolution of the cloud noise cubes to increase the appearance of clouds from extreme altitudes (XPD-16818).
  • Recalibrated the navigation and position lights of aircraft to be more realistic and less orange at night.

Scenery​

  • Jetways now properly sit on the ground without sunken wheels (XPD-16741).

Systems​

  • Enhanced logging for GPS runtime errors.
  • Added three new datarefs to override control axis to be treated as force-feedback. This will allow users of high-end yokes to use those without the need to disable trim in the acf file. Those datarefs are called:
    • sim/operation/override/override_pitch_trim
    • sim/operation/override/override_roll_trim
    • sim/operation/override/override_yaw_trim
 
Dernière édition:
XP12.2.0 Beta 5


Release Date: May 9, 2025

Fixes and Enhancements​

Aircraft​

Piper PA-18 Super Cub​

  • Liveries now load correctly again (XPD-16826)
  • Transponder knobs function properly again (XPD-16825)

ATC​

  • Voice packs updated to AIRAC 2504

General​

  • G-Load camera effects are now disabled for external views in VR (XPD-16806)
  • Left and right eye views in VR are now correctly aligned (XPD-16784)
  • Balloons will no longer spawn in Class B airspace (XPD-16844)

Graphics Core Engine​

  • Improved texture paging and memory handling (XPD-16855)
  • Added additional output when using the –aftermath command-line parameter

Graphics​

  • Fixed an issue where magenta light appeared on the right side of the screen when using a widescreen monitor (XPD-16796)
  • Fixed a cloud shadow issue that caused patterns on the ground (XPD-16787)
  • Improved brightness of clouds, especially overcast conditions (XPD-16722)
  • Improved rendering when flying through clouds (XPD-16749)
  • Aviation flashlight now works as expected (XPD-16829)
  • Improved rendering of nearby clouds in VR at night
  • The sun, moon, and stars are no longer visible through thick fog or cloud layers
  • Improved rendering of the sun and moon (XPD-16843)
  • Metal bars on radio towers no longer turn blue when viewed against clouds (XPD-16745)
  • General improvements to cloud rendering (XPD-16295)
  • Improved performance of the cloud compute shader

SDK​

  • XPLMDestroyAvionics no longer causes X-Plane to crash (XPD-16895)
 
XP12.2.0 Beta 6
Release Date: May 22, 2025

!!! Known Issues !!!​

Graphics​

  • Cloud flickering may still occur in some situations
  • Cloud shadows can appear too dark under certain conditions
  • Cloud artifacts may still be visible in same cases
Note: These issues are known and currently being worked on. There is no need to report them again.

Fixes and Enhancements​

General​

  • Fixed cloud flickering in the right eye display when using VR (XPD-16905)
  • Fixed a crash when setting the weather using the IOS (XPD-16910)
  • Fixed texture in Artificial Horizon instrument (XPD-16924)
  • Fixed an error that caused navigation data alerts when using Navigraph data

Graphics Core Engine​

  • Fixed performance issues when using orthophotos (XPD-16850)
  • Fixed a device loss issue when switching screens while using X-Plane (XPD-16921)
  • Fixed several other device loss errors

Graphics​

  • Improved cloud visualisation
  • Improved volumetric fog near the aircraft (XPD-16906)
  • Fixed a device loss when zooming into clouds (XPD-16908)
  • Improved exposure in VR
 
Dernière édition:
XP12.2.0 Beta 7
Release Date: June 3, 2025

!!! Known Issues !!!​

Graphics​

  • Cloud flickering and artifacts when using multiple screens with different screen resolutions
Note: These issues are known and currently being worked on. There is no need to report them again.

Fixes and Enhancements​

Aircraft​

  • Fixed the speedbrake lever functionality for the Schleicher ASK 21 (XPD-16859)

General​

  • Made all texts on the loading screen translatable (XPD-16851)
  • Fixed an issue where X-Plane would get stuck at “Will init rendering” during startup (XPD-16857)

Graphics Core Engine​

  • Fixed Magenta rendering caused by NaNs with first-generation Maxwell GPUs (XPD-16915)

Graphics​

  • Fixed concentric circle artefacts above the aircraft (XPD-16928)
  • Fixed flickering in near-cloud rendering (XPD-16902)
  • Fixed cloud artifacts when zooming the view (XPD-16949)
  • Fixed inconsistent brightness between near and far cloud rendering (XPD-16932)
  • Improved lighting of emissive textures (XPD-16935)
  • Fixed overly dark and pixelated overcast cloud layers when transitioning into them (XPD-16717)

Weather​

  • Recalibrated weather presets to improve cloud density and distribution (XPD-16909)
 
XP12.2 RC1 est disponible !

1750068013996.png

Release Date: June 16, 2025

Fixes and Enhancements​

General​

  • Updated the translations

Graphics Core Engine​

  • Fixed an error where cloud flickering occurred when using multi screen setups with different screen resolution.

Aircraft​

  • Fixed the transponder knob on the Piper PA-18 Super Cub to set the transponder mode as expected (XPD-16960)
 
Les prochaines mises à jour une fois XP12.2.0 sorti :

The next update will be 12.2.1 - The Gateway Scenery Update. This will be a really short update, and will include
✅ New scenery assets to use in WED (World Editor)
✅ A new heliport

After that, will be 12.3.0 - The Weather Update. This will be our next major update and will include.
✅ Weather Radar
✅ WX/WXR API
✅ G1000 Synthetic Vision
✅ A330 Improvements
✅ ExVis Device Improvements (External Visual with Master/Slave PCs)
✅ A new enhanced airport

X-Plane Official Discord
 

X-Plane 12.2.1 beta 1 disponible

Release Notes

This is the X-Plane update built with the community. In 12.2.1, we’ve brought your voice to the forefront – featuring a new wave of art assets chosen directly by community vote, this update is all about bringing your favorite ideas to life in the sim and unlocking the amazing potential of our scenery and gateway artists.

If you’ve ever wanted a say in how X-Plane evolves visually, this is the version that shows it’s working.

Let’s take a look at what you helped create!

NOTICE! This update is in beta!

New Features

Airports

  • New custom build airport called Zermatt Helipad (LSEZ)
  • Updated version of our Gateway Airports.
  • Many additional library objects for airport designers
    • Fire Trucks
    • Cherry Pickers
    • Construction Vehicles
    • Police SUV Cars
    • Grass Runway Markings
    • Compass Roses
    • Colored Polygons
    • Hangars & Utility Sheds
    • Class F Jetways
    • New Apron Lights
    • Mobile Helipads
    • Angled Roofs
    • Added weather effects to all flat roofs

General

  • New setting to disable mouse wheel zoom separately for external and internal views (Settings -> Accessibility). Additionally, you can now assign a modifier key: this means zooming will only work while holding that key, helping to prevent accidental zooming during regular mouse use.
  • Birds will no longer cause damage unless “birdstrike” is set on the failures screen

Hardware Support

  • Thrustmaster
    Full support for the new SOL-R 1, Thrustmaster’s next-gen Flightstick, designed specifically for flight simulations.
  • MOZA
    Full support for MOZA’s impressive new line of flight simulator hardware. This release supports the AB9 FFB Base with the MH16 Flightstick, the MTP Throttle, and the MTLP Panel.
  • SimFlight Services
    Support for the rotAIR modules from SimFlight Services, enhancing your sim experience with high-fidelity input.

Fixes and Enhancements

ATC

  • Added support for continual circuits (touch & go)

General

  • Save the last airport the user was on ground at instead of the last airport overflown for “Resume Flight”
  • Fixed various translation issues

Technical Notes

Linux

  • Fixed an issue when using the Steam installation of X-Plane on Linux, when Steam was installed using a snap package. Please note, that snap installations are not supported by Valve (XPD-16840)
 
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